![]() ![]() If you get yourself a Cruel weapon, you can freely inflict the Sickened condition on Shaken foes after striking them, further stacking penalties. Really the best plan I can think of is just to use the Incite Fear Terror. So look for options that progress targets one or more stages through the Fear path (Shaken, Frightened, Panicked, Cowering) as fast as possible. Recall that your goal, when fear-stacking, is to get enemies to the Cowering condition ASAP. You get loads of bonuses to your check (especially with the Fear Incarnate Nightmare Form Terror) but not much that saves you an action. Intimidate abuse doesn't get all that much better with a Dread than any other class. The two key options are with Dazzling Display for area debuffing, or your choice of strike-based feat (Enforcer requires you to deal nonlethal damage, Cornugon Smash requires only for you to Power Attack but it comes from a non-core book, etc). Re: Intimidate, you basically want to use it first before starting to fire off your other Fear abilities. If you can get a Rogue or someone with Sneak Attack into your party, force them to invest in Dastardly Finish (). Overall, this sort of build will make you an extremely disruptive and annoying melee opponent, capable of waltzing into enemy lines, smacking foes with incapacitating single strikes and negating counterattacks as you wish.ĮDIT - ADDENDUM: As for feat selections, the Disheartening Display feat combined with your existing fear-stacking powers will allow you to pretty easily reduce foes to Cowering, which is basically dead. I would also recommend a Conductive ()weapon, to channel your Devastating Touch through your melee weapon and boost its damage + add a Terror to your attacks, and the use of the Untouchable Aura () power whenever needed (another Fear effect, benefiting from your Aura of Fear). Pick Terrors which layer on debilitating debuffs, such as Terrified Escape (which is bolstered by your Aura of Fear) or Soul-Chilling Fear (bolstered as well by the Aura of Fear, can stack negative levels to further cripple foes). If I were to build an ideal Dread, I would focus more on something similar to an Antipaladin built around its Corrupting Touch ability. If you do invest in it, you can gain a load of defenses and neat tricks. ![]() I'd mostly call this an all-or-nothing choice you either invest heavily in becoming a partially-corporeal monstrosity, or you pass over the option wholly. Nightmare Form isn't super-powerful on its own, but it opens up a lot of other Terrors which can turn you into a pretty potent warrior. I'd personally pass on the Mindlock options. Loads of things are resistant or immune, it doesn't benefit from your Aura of Fear, and you need to further invest in it with other Terrors before it becomes really valuable. Mindlock is a mind-affecting Terror which allows you to use your main abilities at range, but being a single-target, Will negates, non-fear mind-affecting ability, it doesn't really have a ton of strengths. Right off, you will want to decide whether you want to invest in Mindlock, Nightmare Form, or neither of the above. In general, pick your powers to support this purpose. Coupled with some nice defensive psionics, a few debuffs, and some weird tricks, you can flesh yourself out enough to keep things interesting, but your primary role will be single-target debuffing. Their main shtick is to spam Fear attacks which bypass immunity. IMO, Dreads are great at disrupting enemies. I've run a few as NPC villains, which hardly makes me an authority but at least I can give a bit of feedback on the class. ![]()
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